Games

Fleshed out prototypes and games

Seahorse

At my first Seoul Indies meetup I met Aram Lee Miller (portfolio) and we teamed up to create Seahorse. It started as an arcade tank combat game built in SceneKit…
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Knob Sports

A 3D game where players create their own animations. This was the core concept of Knob Sports. After 280.5 hours of personal dev time plus many hours put in by…
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Tiny Games

Prototypes, experiments, and game jams

Weird Driving

Weird driving is a game with a simple premise. What if there was a driving game where you could scale each wheel's size up or down individually? And there was…
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Boss 900

Boss 900 is my submission for SomethingAwful's Little Awful Jam 2017. You play as the boss and the goal is to maximize the total output of your one worker after…
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Shaken

This game was created by me, another programmer, four artists, and one designer for the 2015 Indie Game Weekend in Seoul, South Korea. The theme of the jam was "curiosity"…
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Scooter the Shooter

This game is part of a series where I challenged myself to complete games as fast as possible. The motivation to try this came from having worked on one larger…
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Quack with Friends

This game is part of a series where I challenged myself to complete games as fast as possible. The motivation to try this came from having worked on one larger…
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Horse Detective

This game is part of a series where I challenged myself to complete games as fast as possible. The motivation to try this came from having worked on one larger…
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Pro Golf 2016 HD

This game is part of a series where I challenged myself to complete games as fast as possible. The motivation to try this came from having worked on one larger…
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Goodbye Baby

This game is part of a series where I challenged myself to complete games as fast as possible. The motivation to try this came from having worked on one larger scope…
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Flying Replicator

This game is part of a series where I challenged myself to complete games as fast as possible. The motivation to try this came from having worked on one larger scope…
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Find Things or Die Crying

This game is part of a series where I challenged myself to complete games as fast as possible. The motivation to try this came from having worked on one larger scope…
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Legal Justice Hackathon 2016

On November 5-6 I participated in the Legal Justice Hackathon which strives to use tech to help alleviate legal issues affecting underserved communities. I joined a project which aimed to collect…
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Rune Witch: Orca Jam 2016

On October 28-30 I attended Orca Jam 2016, a 48 hour game jam, in Victoria, BC, Canada. The theme was "The Witching Hour" and our three person team created Rune Witch…
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Creating Positive Peer Pressure

As someone who works from home I realized the value that "positive peer pressure" provides in an office setting. In order to try to mimic this I made a Twitter bot…
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